
midge Mo'yb
R.U.S.T. Phalanx Alliance
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Posted - 2007.07.31 03:34:00 -
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Originally by: Ithica Ramlix Edited by: Ithica Ramlix on 31/07/2007 02:58:59
Originally by: Kagura Nikon
Originally by: CagedRage Edited by: CagedRage on 31/07/2007 01:32:51
Originally by: WalronS i am in the same opinion as you. the pvp (?) experience in eve according to me is like that: %5 pvp (player vs player as we all know) %10 gvg (gang vs gang) %85 gvp (gang vs PLAYER) = blobbing!
Well, I can understand the reasons why one gang would want to out number another gang, that's only natural really... What I don't understand is why things are added to a game that encourage massive scale blobbing (which the system can't handle as it is anyway)
Originally by: Jenna Shame If I wanted that I'd go back to WoW raiding.
WoW raids were fairly fun actually.
theoretically there could be reasons to not want to outnumber.
Military theory says you have mainly 3 ways to fight and win when on same tecnological level: 1-Being unreachable in battle, be it by range, speed or Ewar (we can do all those in game). 2-Be stealthy and only reveal yourself at moment you can take fast and decisive action(impossible due to local), theoretically this work best with SMALL groups and cover guerilha tactics as well. 3- Overpower your enemy (blob) so you can decimate its forces so fast that he cannot react.
So the only way to make blbob worth less is allowing the secodn combat way. Remove local and introduce stealthy precise attacks mecanics.
I have read other forums about removing local from 0.0, and I have to admit it would make 0.0 10 times more dangerous , however it does also have great benefits and the above solution to the blob problem is IMO the BEST example of this. All of a sudden a huge fleet is now vulnerable to hit and fade, raid style tactics that would revitalize the excitement of the otherwise slow and grinding fleet battles. This would also give the smaller ships attached to cap fleets something to do while sieging a POS... and increase the need for anti-gorilla hunting parties, with the emphasis on staying fast and mobile. This would also mean that the bigger fleet also has to put more on the line because it has to be better protected... so the advantage swings in favor of the smaller mobile force rather then the huge blob.
Having read this quote I am now 100% in favor of removing local from 0.0. Anyone that wants to talk in local still can.. and it reviles their name but not their avatar's picture, just like a radio transition.
If CCP isn't willing to do this for all of 0.0 then consider instead adding a mobile or anchorable local yammer....
best reason for removing local yet!!
means people who claim space would actually have to guard it or have little stealth units come in and **** em up :))
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